Eirda, Ennug, Anurash, and Edin are independent city-states.
Telal is essentially Torus Tem - A fortress built by Edin as one of several to protect it from desert raiders. Now, half in ruins. Expect a nasty low-level dungeon in the nearby fungal forest.
Desh and Kur are fortified trade stations controlled by Erida.
Barzal is an independent fortified town on the Eastern Road, engaged in trade and mining, and so is Meshanna.
Zag is an independent fortified trade station.
Helix is a small village ruled by Barzal, now becoming a "boomtown" with the winds exposing the Pyramidal Maze (Barrowmaze).
Udrea and Sag are Ancient ruins, up in the highland, where the cold is harsh and the air is thin.
Barzal mines iron, Meshanna mines copper. They trade for much of their food with Erida, but also engage in some subsistence farming.
Helix used to engage in mushroom-forestry but now gains much more from adventurers and the business they bring.
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