Sunday, July 11, 2021

Dark Nebula - Trillion Credits Squadron naval budget calculations

(Art by Jeff Kazmierski, used with permission)

I'm back to work on my Dark Nebula, variant-OTU (variant of the Official Traveller Universe) setting, published under Far Future Enterprises' Fair Use License in my Darkest Stars fanzine for Classic Traveller.

Today, I will start doing the math of the various fleets in this setting. Obviously, only polities with a Starport-A can produce their own navy, though well-off worlds with other starports can purchase ships for a local navy.

The three worlds with Starport-A's in this setting are Maadin (Maadin 0702), Mizah (Maadin 0304), and Kuzu (Kuzu 0207). This gives us the three naval powers of this setting - the Maadin Confederation, Mizah, and the Aslan Hierate, respectively. To improve its defenses against both Aslan and Confederation aggression, however, Mizah has entered a mutual defense pact with the other 5 Fastness worlds. While Maadinite media calls it a protection racket, this pact results from the Fastness worlds preferring indirect Mizahni leadership over direct Confederation control.

I will use the old Trillion Credits Squadron booklet to determine naval strengths. I took the liberty to roll each world's population multipliers.

The three powers have navies (obviously), as well as any independent world with a population digit of 5 or greater and TL8+.

The aforementioned Trillion Credits Squadron assumes a baseline Cr500 tax money per citizen per annum going to the naval budget. This is modified by a government modifier, which is further modified by whether the world is at peace or at war. I assume that due to the current political situations, all three powers - but not the independent worlds - are investing war-level budgets in their navies. All three powers anticipate war in the near future and prepare for it in earnest.

Note that the warlike Aslan have a wartime government multiplier of 1.5, regardless of Aslan government type.

Also note that I assume that balkanized worlds under Maadin rule have a wartime government multiplier of 1.3. Independent balkanized worlds have a peacetime government multiplier of 1.

SEE THE MATH HERE!

Surprise! This back-of-the-envelope math produced BIG naval budgets even for such local powers!

The powers' naval budgets are:

Maadin Confederation: population of approx. 15,160,916,000 citizens; naval budget Cr8,161,622,277,500! (That's 8.1 trillion credits!).

Fastness Mutual Defense Pact (Mizah): population of approx. 983,615,000 subjects; naval budget Cr533,622,950,000.

Aslan Hierate: population of approx. 10,810,570,000 Aslan; naval budget Cr6,117,501,375,000.


The independent world naval budgets are:

Kindara Cr24,862,500,000

Mir Cr2,040,000,000

Enjiwa Cr13,200,000,000

Rim Cr220,000,000,000

Godoro Cr23,512,500,000

Dno Cr1,933,750,000

Drax Cr641,250,000

Salan Cr27,787,500,000

Irbev Cr256,500,000

Kapros Cr$2,450,000,000

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Big ship universe it is! However, the navies still cannot be everywhere at once, as Aslan invest in large carriers and Solomani in large battleships, as well as massive troop/invasion ships.

6 comments:

  1. The other consumption of military credits is the tail functions, especially for Navies. While small powers can afford to just have short ranged ships, and maybe a couple of longer legged "show the flag" designs, the greater powers will need supply ships, moving food, fuel, ammunition, and personnel forward. Those then become something that must be protected.

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  2. did you remember the 500 Cr is per year, and TCS specifies 8 years at current tech and 2 years at previous for the Navy build budget?

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    1. Yes.

      My next post about navy building will touch on that.

      However, I am not contesting in a TCS competition here, but rather world-building, so, I'll manage the budget to cater to needs other than just the main naval squadrons - i.e., troop transports, logistics ships, tankers, and naval bases.

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  3. I don't think the numbers from TCS seem that off 8 Squadrons isn't that big for a polity the size of Maadin. That would cover 4-5 CruRons and a couple BatRons. Probably about right.

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