I'm trying to decide on a ruleset for my hypothetical Dark Nebula game. First of all, Dark Nebula is a "Traveller" setting (actually the setting of a boardgame developed by GDW alongside Traveller and using similar ideas - it isn't Traveller 'canon' per se), so the obvious choice would be Traveller. In this case, Classic Traveller, not only because this is a great ruleset on its own, but also because, due to licensing reasons, you can't publish (including on a blog) Official Traveller Universe material (Dark Nebula included) with Mongoose Traveller stats UNLESS this is set in the Foreven sector, in which I have little interest, while you can definitely do so for CT as long as this is a free publication. However, Stars Without Number, a Traveller/OD&D semi-clone, is also very appealing to me. Why? because it has many cool bits, such as world tages, more interesting technology and gadgets than Classic Traveller, faction rules, vehicle rules, better robot rules and general coolness.
So what do you think? Which ruleset will work best for this? Vote on the poll to your right!