Monday, January 22, 2024

Swords against the Machine!

Art by deanz; purchased through Adobe Stock

I was thinking of an OSR-fantasy setting. I have toyed with such ideas in the past, but this came to me with much greater clarity lately.


The ingredients are:

Aliens. Most likely of the classic "Gray" type. With saucers and abductions and everything. But gone for centuries.

Jungles. Potentially the tropical region of an extrasolar planet. I want this setting to be lush. And warm. And humid. And teeming with life - some of it quite hostile.

Empire. Decadent. Inspired by Rome at its worst excesses.

Barbarians. Most likely in the jungles. Mostly/partially human. Default PCs will be barbarians raiding Imperial lands. Opulent palaces instead of dungeons!

Technology. Deteriorating, as it was left behind when the aliens left/were driven away centuries ago and humans cannot fully repair it. Current common tech is Dark Ages and more advanced medieval tech, with remnants of ultratech, mostly as treasure.

Dinosaurs/other giant reptiles ands/or giant insects.

Tokay (Lizardkin). Arboreal gecko-like humanoids. Can climb; maybe shed their tail.

Otherwise - relatively anthropocentric. The Empire is human, and so are most Barbarians. Some Barbarians are Tokay, though - about 10%? Anyhow, no elves, halflings, gnomes, or dwarves

Sorcery - potentially, D&D-style "Vancian" magic, potentially, The Sword of Cepheus magic. Not necessarily D&D magic items all the way, though.


Core Setting Concept

Reverse D&D!

In one common campaign archetype of D&D, the PCs are Civilized Men raiding dungeons in the Wilderness, bringing treasures back to Civilization, and bringing Civilization to the Wilderness.

In this setting, the PCs are (by default) Barbarians from the Wilderness raiding the decadent palaces of rotting Civilization, bring treasure back to their tribe in the Wilderness, and, eventually, getting a chance to sack the cities of Civilized opulence - and lord over their ruins!


Setting History in 6 Eras

Eons ago, the Aboleths lorded over this world as gods. They ruled over the Tokay natives and built giant cyclopean cities in the deeper equatorial jungles and under the lakes and seas.

Then came the Grays. They deposed the Aboleths, causing many Tokay to flee into the jungles, away from anyone's control. The Grays established their main colony, now known as the City of Eternity, and several smaller sub-colonies. They brought with them human and Mantid abductees, as well as stranger beasts, as experimental subjects and slaves.

The Grays' interstellar empire declined with time. As it crumbled, humans on this world rebelled and overthrew their Gray masters; the few surviving Grays fled to distant stars, leaving the world alone. The rebellion's leaders became aristocrats ruling over a Republic, stretching from the City of Eternity to distant sub-colonies. Young and with an insatiable appetite for war, the Republic conquered many of the scattered human "Barbarian" tribes (originating from escapees from the old Gray colonies) and Tokay tribes.

With size came corruption. The once robust Republic eventually became a den of societal and moral rot, with its aristocratic Senators constantly plotting against each other. Its economy faltered; the toiling masses grew restless. Then, Aressarus Komeus, a Republic general, seized power and declared himself Emperor, and brought order and renewed prosperity under the Imperial iron grip. He ruled with grandeur and cruelty for centuries, dreaming of an eternity for his regime.

As the Grays' old machines sustaining the Empire slowly broke down with time and with insufficient technical knowledge among the local humans, general technology declined as well. Eventually, to feed the Empire and maintain its opulence, vast armies of slaves had to toil in its fields and manufactories. While millions suffered under the Imperial yoke, the Emperor and his nobles lived in utter decadence. The Empire began to crumble as well.

The Empire is dying. Its slaves are restless; its aristocrats are selfish, haughty, and more concerned about backstabbing each other than protecting the Empire as a whole. Its legionnaires are now little more than thugs led by power-hungry generals eyeing the Imperial Throne. It is now time for Barbarians to throw off the Imperial yoke once and for all. Endless treasures await in the palaces of rotten nobles and in other edifices of decadent opulence.


Maps coming next!

2 comments:

  1. Settings set in Man's remote future are always my personal favorite. This sounds similar to the Barbarians of Kanahu, one of my favorites BTW. You could use the maps of the Wilderlands of High Fantasy as the basis for your setting. It is small and actually fits the description that you want. The backstory actually is similar in theme to what you describe.

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