Sunday, November 12, 2023

[Variant OTU] Broken Cradle - Draft Virus-less 1140 Solomani Rim Map

Following my overall setting concept for Broken Cradle, my Virus-less 1140 Imperial OTU setting for Classic/Mega Traveller, I have firmly decided to use the Solomani Rim, with all its complex politics and ample useable canonical inspiration, to run my game(s) in this setting. Therefore, I have started reading GURPS Traveller: Rim of Fire, an excellent canonical source for this setting despite being set in a Rebellion-less milieu. I have also started converting a map of the Solomani Rim rendered by The Traveller Map to this setting.

The first task is deciding on the various Hard Times zones, which affect how each world regressed - in most cases - due to over two decades of warfare and political-economic collapse.

The following map is a rough draft. It still has the 1105 Golden Era starport and base data, but shows where the various zones are present. Later maps - probably on the subsector or two-subsector level - will show post-Hard Times data.

The gray area represents the Outland: areas abandoned by the shrinking polities, with worlds left to their own devices, without significant warfare. The red area is the Wilds - areas affected by warfare, which spread like disease across Known Space, often with worse damage. The blue area shows the Frontier areas, where damage was more limited, and some semblance of government remains. Finally, green areas are Safe zones, where order prevails and war destruction is minimal.

Subsectors marked with an asterisks were notable warzones in the Rebellion and/or the subsequent Solomani Civil War. Areas marked with a large "X" were major battlefields, typically in the Solomani Civil War.

Note that the main polity in this sector is the Solar Commonwealth, a successor-state of the Solomani Reformists. Off the map, and slightly on it, is the much larger True Solomani Confederation - led by the Hardliner Solomani. While appearing small on this map, they control a large Frontier, as well as a Safe zone, around Home/Aldebaran. The enjoy great industrial might compared to the Solar Commonwealth, but suffer from greater political instability.

Tentative starting setting are the Dingir and Albadawi subsectors, including both Frontier and Wilds areas, as well as the totalitarian True Solomani Confederation being merely a few jumps away... A perfect area for adventuring!


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