Revised Barrowmaze Map
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Yet another excursion into Barrowmaze, this time exploring deeper into the tombs, including the central one... And discovering that un-nature, like nature, abhors a vacuum.
The Lucky Dwarves and their Companions
- Boulderson the Lucky - Level 2 Dwarven Craft Priest - Eliran
- + Nobus Handus B. the Magnificent - Level 1 Nobiran Wonderworker, Boulderson's henchman
- Rufus Chickenfoot - Level 2 Dwarven Delver - Itai
- + Angus the Cleaver - Level 2 Dwarven Fury - Rufus' henchman
- And dogs, Lots of dogs.
Yet again, the Dwarves delved deeper into Barrowmaze, returning to the old central mound after an uneventful trip from Helix. They expected their initial travel through the chambers they have "cleared" to be uneventful as well. However, un-nature, just like nature, is ever-moving and ever-developing.
They heard horrid laughter from a chamber they once cleared. Investigating it, they encountered no less than four Hecuvas, horrid undead remains of long-dead priests animated by Nergal's waning chthonic influence. The Dwarves, however, once again were uncanningly lucky - this time with their Ancestors' providence. Boulderson called upon his fathers of old, and three of the undead cowered and fled from their bright spirits deeper into the maze. The fourth stood no chance against the aggressive Dwarves.
And deeper they went into the haunted halls. They ended up in a dark room with four pillars, and found four gloves bearer demons' faces. After Rufus checked for traps, and found none, they spent a long time investigating the pillars, until they found secret compartments with levers on their tops; it took them some more time to figure out that they should pull the levers while wearing the gloves. This opened a secret door to a narrow corridor.
There, beyond another secret door their keen Dwarven senses found, they found the long-dead remains of a priest of the Green Man - an old Neutral pagan god - called Hildras; he was interred in the tomb upon his dead many years ago. He was buried alongside his cloak (permanent Resist Cold effect) and holy mace (+1), which the adventurers took. Now Boulderson was armed with a magical weapon! Undead beware!!!
Finally, behind the final secret door in this area. they found a shrine to the above-mentioned Green Man. Boulderson, while far from a cleric of the Green Man, still paid respect to that god and performed a ceremony in his honor; the Green Man bestowed a minor blessing upon the Dwarves.
Thus, once again, they returned victorious to the Village of Helix.
What happened to the campaign? It's bin 4 months since the last erntry. :(
ReplyDeleteUnfortunately, the players moved away... So the campaign ended prematurely. :-(
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