Now that I have a Campaign Map and Basic Demographics for my Barbarian Conqueror King setting, it's time to determine the basic characteristics of the great monarchs, despots and sorcerer-kings of the setting. Note, however, that since this setting is composed of relatively small islands of civilization - City States - within hostile wilderness, most rulers are rather low-level in comparison to more civilized campaign settings.
Also note that the barbaric lands of Enyom, Queddar and Mala lack high-level rulers; the highest-level characters are typically tribal chiefs or sheiks, and lack the personal power of the civilized rulers of much larger realms. If and when a high-level character will arise from these wild regions, chances are that he or she will unite the tribes under him or her and be a major power to be reckoned with - and, perhaps, a scourge of Civilization.
Harat is ruled by Hardun, sometimes called "King Hardun", a Lawful level 10 Lizardman Gladiator (AKA Thrassian Gladiator).
Yimara is ruled by King Balrazar, a Neutral level 11 Fighter.
Khishrom is ruled by King Adyan, a Lawful level 10 Fighter.
Irem is ruled by the Merchant-Prince Argum, a Neutral level 10 Venturer.
Zarnas is ruled by the undead Eternal Pharaoh Pilsar IV, a Chaotic level 10 Sakkaran Ruinguard turned into an intelligent undead creature three centuries ago.
The City of the Crescent Sun is ruled by Lizard-Queen Xelana, a Lawful level 10 Lizardman Warrior.
The City of the Sunken Moon is ruled by Lizard-Sorceress Manatxu, a Chaotic level 10 Lizardman Witch-Doctor.
Cibola is ruled by High Priestess Nalana, a Lawful level 12 Lizardman Priest(ess).
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