tag:blogger.com,1999:blog-1014248690808215206.post607633700074159625..comments2024-03-16T06:33:15.879-07:00Comments on Den of the Lizard King: What the Traveller: New Era setting got right for Sandbox PlayOmer Golan-Joelhttp://www.blogger.com/profile/09242085820257230639noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1014248690808215206.post-73487148992706687922017-04-09T16:39:00.770-07:002017-04-09T16:39:00.770-07:00I agree that the intent behind TNE was good, but t...I agree that the intent behind TNE was good, but the execution was (empirically) a failure, for a couple of reasons:<br /><br />1. Although the PCs became more important and had greater freedom for adventuring, the actual range of things they could do was reduced. In the New Era you could be a Star Viking, or . . . well, that was pretty much all you could be. Starships weren't common enough in the new setting for a bunch of retired admirals to go off smuggling and doing petty thuggery. You had to be Serving The Greater Good or the rulebook flat out told you that you were being a bad person.<br /><br />2. Remember all those Traveller books you've bought over the years, full of setting information about this vast and richly detailed universe you enjoy gaming in? SUCKER!<br /><br />3. Nobody actually liked the GDW House System.<br /><br />I think the goal of returning to the old-style, small-ship-centered, exploration-based campaign could have been handled simply by heading off the map. Hey, folks! Here's a sector on the far side of Hiver space that's got a bunch of ancient Human settled worlds in it. The Hivers have opened it up to exploration by Imperial (and Solomani) explorers, but obviously aren't permitting major military forces to transit Hiver space. It's a new, wide-open frontier! There, I solved the problem.Cambiashttps://www.blogger.com/profile/14951876538160590024noreply@blogger.com